1. You will find Alice on the desktop or in the Alice folder in All Programs.
We are going to make a 3D animation of a witch casting a spell to stir her caludron and summon a dragon.
Follow these instructions carefully and you too can make a successful animation.
At this early stage the animation might not be the most detailed but given that you can actually control the fingers and toes of each character just think how complex your animations could get.
The second exercise will guide you through making objects move a little more realistically.
2. The first thing that you will see when you open Alice is the "Blank States" for a new project.
As we are going to make a witch summon a dragon, a "swamp scene" is the one we want.
You might have to scroll down a little to find it. Press "OK"
When you have finished this tutorial you are going to make your own scene, so think about what your scene might be as you work through these steps.
3. This is the "Alice Interface". This is the area where you will write code and select backgrounds and artifacts.
The area highlighted in red is the "Scene View".
Click on "Setup Scene" to zoom in to the scene.
4. This is the expanded scene view where you can select and place objects.
5. The purple area to the top right is the "Properties Pane".
The highlighted area is where you can move, position or resize objects.
6. The lower part lets us have access to the properties of these objects.
The properties will change depending on the object selected.
7. The part of the interface highlighted in red is the "Gallery".
This is where you will be able to select all of the objects that you may wish to use in your project.
The gallery is sorted in a number of ways.
At the moment it is sorted by "Class Hierarchy". This sorts the characters and objects by type, so all of the bipeds are together and the things that can fly or swim or slither...
8. The objects can also be viewed by theme so for example, all of the fantasy characters are in one place.
Click on the "Browse gallery By Theme tab".
9. Now you can see the objects sorted by theme.
We want the "Fantasy Theme".
10. This is the gallery of all of the fantasy objects.
There are cauldrons and dragons but more of them later.
11. Scroll all the way to the right to find the witch
12. Click and hold the witch...
13. Drag the witch on to the scene.
Don't let go of the mouse button just yet.
14. You will see a cuboid that represents the position of the witch.
Place the cuboid in the centre of the scene, a little way away from the camera.
15. When you let go you will see the "Add Scene Property rom Gallery" dialogue.
Just press "OK".
16. Here is your very green looking witch.
The graphics are better than Scratch, yes?
17. Now scroll the gallery all the way back to the left again so that you can see the cauldron.
18. Open the cauldron folder...
19. Drag the cauldron into the scene.
20. Place the cauldron to the witch's right.
Save your project as "Witch and Cauldron" in the usual manner - File then Save.